May 09, 2008, 07:52 AM // 07:52
|
#981
|
Ascalonian Squire
Join Date: Jul 2006
Guild: Heroic Guild of Ascalon
Profession: W/Mo
|
This is a great idea. I have twelve characters and my wife has eleven, and we've left most of them behind so that we can grind the titles for one of them each. There's no way we can come up with the time to get the titles for all the characters like we would like to.
/signed x2
|
|
|
May 09, 2008, 07:02 PM // 19:02
|
#982
|
Jungle Guide
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
|
Quote:
Originally Posted by Day Trooper
Unfortunately for a title like Grandmaster Treasure Hunter, I really can't see a way other than grind to make it mean something. Yes 10,000 chests is a total grind (I know this from experience, as I just maxed the title myself!), but if they drop the limit then it makes the title another +1 title which then everyone can attain and doesn't 'stand apart' from the others (right after maxing I had a peep congratulate me saying 'now that's a title I rarely see come on the screen.')
|
This is the main problem with GW and the title system. Titles like Treasure Hunter have a statistically measurable effect on gameplay, increasing odds on saving lockpicks and such. It is not right to expect every single toon on an account to have to grind the same title for hundreds of hours and millions of gold so that each character the player uses has the same advantage. If the only effect it had was to contribute +1 to KoaBD, then no biggie. But many of the PvE titles have an effect on gameplay, those that do should be account based, period.
Quote:
Plus you can't drop the title limits now as this unfairly punishes those that have already spent the enormous grind to max the title.
|
Baloney. No one is being "punished" by changing the titles into a more logical system. No one is getting whipped by a belt or sent to time out lol. People that post about diminished recognition for a tiny little bar of text under their character names are pathetic, MOST of the titles in this game can be bought and sold at multiple outposts, most people see Survivor 3 on a character, and even if that person played carefully and/or capped elites to make it, no one believes them because of the prevalence of title running services.
Quote:
Now, on the flip side, you can also say 'well you can't make the titles account-based now, as this punishes those that have already maxed the titles on multiple characters.' However I can't imagine very many peeps (if any?) have maxed treasure hunter on multiple chars.
|
It is not punishment. No, bad. Get the idea out of your head. Its a game, entertainment, and if your entertainment is stroking your e-peen in front of others, get a new hobby. And anyone who has maxed Treasure Hunter on eight characters has so much time on their hands and so much gold/plat already, that I feel sorry for them for having no life. And who would feel sorry for someone who is that rich anyways? No one. You might as well introduce a title for "Lion's Arch Merchant" for those who have sold the highest price Crystalline swords, and then feel sorry for them when the title is made account wide. Not gonna happen.
Quote:
All in all I doubt any changes will be made to GW; however hopefully the devs will keep this in mind for GW2
and get this RIGHT from the start!
|
If they can separate the skills into two functioning sets, and its about time, then it seems minor to change account settings for titles. Hell, its probably a title=0,1 thing in some .ini file somewhere on the servers.
As for those who say grind is what keeps us around to GW2, I doubt that. Its most likely guilds and the fact that its a fun game to play. No one plays games for a job in this fashion, if titles were made less important, you'd probably see a lessening of grind and more party play as people quit h/h vanquishing everywhere because they wouldn't need to do it anymore.
The other alternative, since the main idea behind the HoM is to encourage grind, would be to make the HoM account wide, so any title you achieve on any character is added to a single HoM. That makes a lot more sense to me, since ostensibly, the HoM is supposed to be a "conduit" to GW2, and no characters will be ported over, just accomplishments.
|
|
|
May 11, 2008, 11:45 PM // 23:45
|
#983
|
Forge Runner
Join Date: Jun 2005
Profession: W/
|
Saying you shouldn't add this because it's "unfair" towards those who have already maxed certain grind-based titles on more than one character is like saying we should never release a cure against cancer because some people have already survived it ... Sounds a bit harsh, i know, but it's simply to prove that reasoning makes no sence. The person with multiple titles doesn't lose anything, in fact, he actually gets the titles on all his other characters aswell. Seems like a pretty good deal to me.
/signed
|
|
|
May 11, 2008, 11:53 PM // 23:53
|
#984
|
Banned
|
mhmm
/signed.
|
|
|
May 11, 2008, 11:55 PM // 23:55
|
#985
|
Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
|
/signed....with some reservations..
Titles are not meant to be grind, they were meant to be long term goals that would be achieved simply by playing the game for a prolonged period of time.
They were not meant to be achieved quickly be repeating the same task over and over 100's of times a day. Nor were they meant to be purchased.
Unfortunatly with the tangable impact titles now have on game play, and the as of yet unknown impact on GW2, titles that are not account based, excluding Protector/Guardian/Vanquishing/Exploration, should be made account wide.
|
|
|
May 12, 2008, 12:08 AM // 00:08
|
#986
|
Banned
|
This is a great idea.
/signed.
Last edited by Thizzle; May 12, 2008 at 12:11 AM // 00:11..
|
|
|
May 12, 2008, 01:44 AM // 01:44
|
#987
|
Desert Nomad
Join Date: May 2005
Location: Belgium
|
but say i have 5000 norn points on character 1 and 5000 on character 2 would i end up with 10000 points ?
|
|
|
May 12, 2008, 02:38 AM // 02:38
|
#988
|
Wilds Pathfinder
Join Date: Feb 2008
Guild: Honored Order of Light
Profession: W/Me
|
I personaly think Sunspear and Lightbringer aren't that bad as character titles, as you can raise them fairly easily just by fairly normal play.
The EotN titles are a little rough, but at least we have books to help out with them.
Sweet Tooth, Wisdom, Treasure Hunter & Drunkard should be account based, just like Lucky/Unlucky is.
|
|
|
May 12, 2008, 03:31 AM // 03:31
|
#989
|
Wilds Pathfinder
Join Date: Aug 2006
Profession: Me/
|
Signed for many obvious reasons stated here before and after my post!
|
|
|
May 12, 2008, 03:04 PM // 15:04
|
#990
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
Quote:
Originally Posted by Elena
but say i have 5000 norn points on character 1 and 5000 on character 2 would i end up with 10000 points ?
|
The best option would be to add up all the titles. Since it being accout wide means that all the points gathered in the account count.
|
|
|
May 12, 2008, 06:19 PM // 18:19
|
#991
|
Frost Gate Guardian
Join Date: Mar 2006
Guild: Guild With No [NAM트]
Profession: E/Mo
|
Quote:
Originally Posted by Kaleban
This is the main problem with GW and the title system. Titles like Treasure Hunter have a statistically measurable effect on gameplay, increasing odds on saving lockpicks and such. It is not right to expect every single toon on an account to have to grind the same title for hundreds of hours and millions of gold so that each character the player uses has the same advantage. If the only effect it had was to contribute +1 to KoaBD, then no biggie. But many of the PvE titles have an effect on gameplay, those that do should be account based, period.
Baloney. No one is being "punished" by changing the titles into a more logical system. No one is getting whipped by a belt or sent to time out lol. People that post about diminished recognition for a tiny little bar of text under their character names are pathetic, MOST of the titles in this game can be bought and sold at multiple outposts, most people see Survivor 3 on a character, and even if that person played carefully and/or capped elites to make it, no one believes them because of the prevalence of title running services.
It is not punishment. No, bad. Get the idea out of your head. Its a game, entertainment, and if your entertainment is stroking your e-peen in front of others, get a new hobby. And anyone who has maxed Treasure Hunter on eight characters has so much time on their hands and so much gold/plat already, that I feel sorry for them for having no life. And who would feel sorry for someone who is that rich anyways? No one. You might as well introduce a title for "Lion's Arch Merchant" for those who have sold the highest price Crystalline swords, and then feel sorry for them when the title is made account wide. Not gonna happen.
If they can separate the skills into two functioning sets, and its about time, then it seems minor to change account settings for titles. Hell, its probably a title=0,1 thing in some .ini file somewhere on the servers.
As for those who say grind is what keeps us around to GW2, I doubt that. Its most likely guilds and the fact that its a fun game to play. No one plays games for a job in this fashion, if titles were made less important, you'd probably see a lessening of grind and more party play as people quit h/h vanquishing everywhere because they wouldn't need to do it anymore.
The other alternative, since the main idea behind the HoM is to encourage grind, would be to make the HoM account wide, so any title you achieve on any character is added to a single HoM. That makes a lot more sense to me, since ostensibly, the HoM is supposed to be a "conduit" to GW2, and no characters will be ported over, just accomplishments.
|
Just so we're clear here, I FAVOR this being an account based title. I was merely responding to the fact that someone commented about perhaps leaving Treasure Hunter character based but lowering the chests-to-open maximum. This is what I definitely don't agree with. But making it account-based is a BIG
/signed
as I will never do this again on another char
|
|
|
May 12, 2008, 06:32 PM // 18:32
|
#992
|
Academy Page
Join Date: Nov 2006
Location: Northern Ireland
|
This thread has seen alot of attention but can anyone tell me if there has been any official reply by Anet concerning this?
|
|
|
May 13, 2008, 12:41 AM // 00:41
|
#993
|
Wilds Pathfinder
Join Date: Feb 2008
Guild: Honored Order of Light
Profession: W/Me
|
Quote:
Originally Posted by tre_peter
This thread has seen alot of attention but can anyone tell me if there has been any official reply by Anet concerning this?
|
You can send it to Regina, though A-Net is unfortunately not likely to actually change much.
The big ones almost everyone seems to agree on are Wisdom, Treasure Hunter, Drunkard, Party Animal and Sweet Tooth, as many of those are similar to titles such as Lucky/Unlucky which are already account based.. And admittedly, changing them may cause problems if people end up not having them maxed when they were previously, so A-Net has to tread carefully.
Last edited by Bront; May 13, 2008 at 12:45 AM // 00:45..
|
|
|
May 13, 2008, 01:37 PM // 13:37
|
#994
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
That's the main problem. A system to unify them without losing points.
|
|
|
May 13, 2008, 02:14 PM // 14:14
|
#995
|
Lion's Arch Merchant
Join Date: Feb 2008
Location: Poland
Guild: Architects of Forgotten Truths [AoFT]
Profession: W/Mo
|
/signed
I don't see what's wrong with that.
Earlier someone mentioned sth like: "Hey I'm Level 3 and I am Legendary Spearmarshal". The best way to avoid early character-bragging is to set a minimum level. That way, you need to be, for example, at least LvL 15 to display r10 SS. As for the title buffs, you could, of course, activate the effect, but the title won't be visible for other players until you reach LvL 20.
|
|
|
May 13, 2008, 03:08 PM // 15:08
|
#996
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
Even there could be a character and account based versions of the skill.
Once you hit level 20, you character version is replaced with the account version.
|
|
|
May 13, 2008, 03:22 PM // 15:22
|
#997
|
Desert Nomad
|
I personally ask me, howe much signed's this threads needs more, until anet reacts finally on it and does something.
I believe, that everyone here can see, that the signed side is overwhelming and that a change on those 5 called Main Problem-grind Titles would also solve some other issues, which would end up in making GW again so much fun, as it was, before titles existed, where players weren't forced to play only all the time on 1 character.
All this permanent annoying trading stuff from Chara a to Chara B would immediatly fall away, when those titles would become accountbased, because YOU as player would have then not to attention on, with which character of your account you use your alcohol, sweets and party stuff or with which character you open up chests and identify items, would make thigns alot more fun again and gettign the points together would feel also quicker, because regardless with which character you would play, you would steadly work on those grind titles, without beign forced to log out and in millions of times, just to aswitch stuff between characters... that is just only a retarded gameplay, that needs to be fixed, like overpowered skills for PvP need to be balanced.
But when I see, how Anet fails just again now with this retarded new zaishen-Title, instead giving us finally a Questing-Title, then i lose really my hope in the Developers and musk ask me, if those guys really have brains and not just only dust corns in their heads.
A questing title wold have been a much better choice and could have been also a title, with Emote + it would motivate alot more people to make all the quests, that the game offers, especially when it would be somehow similar rewarding, like Vanguisher giving the Player some good amounts of money, for every Questing Title per Campaign + the legendary.
A Questign Title would also have been one, which would not be buyable, like the stupid Z-Title is and people actually would be able to reach the max rank, without grindign for it for eternities >.>
WTF will ever have 100 Million Gold or 100 Million Balthazar Points ?
No Ass, as logn we don't talk about Cheaters and Ebay Gold Buyers. yeah, title is account based, but anet really overdoes it with this insane high amount of keys/bp, which are needed for max rank.
Best would be, to kick this retared mega-Grind Title out of the game again and give us a Questign Title Row therefore of "Tyrian Adventurer, Canthan Adventurer, Elonian Adventurer and Legendary Adventurer"...
With this new Archievement-Titles players would be also then able to reach 30 Titles without!!! being forced to max any of the OPTIONAL grind titles like Drunkard, which require only richness to be maxed and zero skill or game knowledge...
Then could you reach 31 Titles just through making all the normal Gameplay-Titles
- Survivor/LdoA
- Sunspear
- Lightbrigner
- Master of the North
- Asura
- Norn
- Dwarf
- Vanguard (Human)
- Cartographers
- Vanguishers
- Protectors/Guardians
- Skill Hunters
- *Adventurers
No Drunkard, Sweettooth or whatever of the huge grind titles then anymore, to get your 30 titles, just only play everything of the games content about PvE and the only thign ,that would require of those titles for you would be Skill hunter with approximiatly circa ~325+ Platin or so for all the Elite KSill, if you use Capture Signets, but with vanguisher you get easily like 50+platin back from money rewards, selling loot will give you also money back, working on master of north will give you also like 50+platin easily back from money rewards of dungeon quests and trading in complete books and again seelling loot. Missions reward you also too with a bit of money and quests in general also. When adventurer title would give you for each mastered campaign also some money rewards, then the cost of Skill Hunter could be further reduced to come nearer to +- 0, when you max Skill Hunters, Master of North, Vanguisher and Aventurer, so that the costs and the rewards absorb each other.
ANd the best thign to counter title bragging players with low levels is, to give all account based titles the limitation, that they can be only show with characters, that have reached level 20.
Your character is not level 20 and you try to active your luxon/Kurzick title for example, then a message will pop up, that tells you ,that it won't work, until you reach level 20..so simple, problem solved. no title bragging kids in tutorials
|
|
|
May 14, 2008, 07:49 AM // 07:49
|
#998
|
Krytan Explorer
|
/signed because, if said Titles were Account Based, I would spend more time bothering with them and, thus, I would have more interest in playing GW.
|
|
|
May 14, 2008, 01:03 PM // 13:03
|
#999
|
Nothing, tra la la?
|
/signed
That would be so nice being able to actually enjoy playing my other characters and not have to worry about more grinding for every character I have, which can be extremely boring.
|
|
|
May 14, 2008, 03:31 PM // 15:31
|
#1000
|
Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
|
Quote:
Originally Posted by Shadowhaze
/signed
That would be so nice being able to actually enjoy playing my other characters and not have to worry about more grinding for every character I have, which can be extremely boring.
|
Quote:
Originally Posted by aaje vhanli
/signed because, if said Titles were Account Based, I would spend more time bothering with them and, thus, I would have more interest in playing GW.
|
rofl, you should be enjoying the game regardless of the titles, its all in your mind, think of what you are saying.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 05:18 AM // 05:18.
|